Author |
Thread Statistics | Show CCP posts - 24 post(s) |

Kenneth Feld
Habitual Euthanasia Pandemic Legion
42
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Posted - 2014.05.12 21:27:00 -
[1] - Quote
Freighter and Jump Freighter rebalancing - Kinda industry, but also ship rabalancing...
Kronos or Crius?? |

Kenneth Feld
Habitual Euthanasia Pandemic Legion
42
|
Posted - 2014.05.12 21:59:00 -
[2] - Quote
Weaselior wrote:CCP Fozzie wrote:Kenneth Feld wrote:Freighter and Jump Freighter rebalancing - Kinda industry, but also ship rabalancing...
Kronos or Crius?? Kronos. All of the previously announced ship and module balancing is still scheduled for Kronos. The one exception is the capital jump drive fuel use increase which is being delayed to Crius. When are the details on the freighter/dst thing getting posted?
Jun 4th |

Kenneth Feld
Habitual Euthanasia Pandemic Legion
42
|
Posted - 2014.05.12 22:04:00 -
[3] - Quote
Micheal York Solette wrote:Hi I have a suggestion. If all the BPO's & BPC's can be accessed in the cans then we can lock those down in Aduit Cans. Set it up so that a Corp can lock down the Aduit cans so they don't get stolen and that way we can bring in new members in to the Corps without mixing up BPO's. This also means no one can steal them ethier, it's easier for a Corp to relocate, or just moving the BPO's somewhere to research them. And for the BPO thiefs out there after you have the BPO's you could boot the guy out of Corp even if you don't know the Password because in 30 days after you can repackage those cans and then the BPO's are unlock and yours. I know as a Ceo that Locking and Unlock large amounts of BPO's has always been a pain. This would go a long way to help resolve this problem. MYS 
You can already do this - remove the ability to take containers from a POS module - lock container |

Kenneth Feld
Habitual Euthanasia Pandemic Legion
42
|
Posted - 2014.05.12 22:26:00 -
[4] - Quote
LHA Tarawa wrote:Kenneth Feld wrote:Micheal York Solette wrote:Hi I have a suggestion. If all the BPO's & BPC's can be accessed in the cans then we can lock those down in Aduit Cans. Set it up so that a Corp can lock down the Aduit cans so they don't get stolen and that way we can bring in new members in to the Corps without mixing up BPO's. This also means no one can steal them ethier, it's easier for a Corp to relocate, or just moving the BPO's somewhere to research them. And for the BPO thiefs out there after you have the BPO's you could boot the guy out of Corp even if you don't know the Password because in 30 days after you can repackage those cans and then the BPO's are unlock and yours. I know as a Ceo that Locking and Unlock large amounts of BPO's has always been a pain. This would go a long way to help resolve this problem. MYS  You can already do this - remove the ability to take containers from a POS module - lock container The point of lock is to let people use but not take. The regular "can't take" means they also can't start a job using.
You can't "Take" locked down BPO's either, but you can use for jobs. Not sure why this would be any different. They said you can start jobs from cans.
maybe this is a reason it is getting pushed back???
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Kenneth Feld
Habitual Euthanasia Pandemic Legion
42
|
Posted - 2014.05.12 22:44:00 -
[5] - Quote
Lyn Fel wrote:CCP Fozzie wrote:Kenneth Feld wrote:Freighter and Jump Freighter rebalancing - Kinda industry, but also ship rabalancing...
Kronos or Crius?? Kronos. All of the previously announced ship and module balancing is still scheduled for Kronos. The one exception is the capital jump drive fuel use increase which is being delayed to Crius. Could we get some numbers on the new smaller base cargohold sizes of Freighters and Jump Freighters? I just happen know a lot of players who are interested in this.  If you wanted to be really nice you could throw in cargohold sizes with various T1/T2 cargo expander options installed as well.
Hmm, where was this mentioned. I saw the stream and nothing mentioned. There was supposed to be a dev blog outlining the changes and well, nothing there either. They specifically said they wanted to help industry, not make them spend another billion on rigs to get back to the same sizes. |

Kenneth Feld
Habitual Euthanasia Pandemic Legion
42
|
Posted - 2014.05.13 02:30:00 -
[6] - Quote
Wrent Simulus wrote:CCP Explorer wrote:Rhivre wrote:Seith Kali wrote:Quote:Moving the industry features to the Crius release on 22 July is an example of our new release model in action. Wouldn't that be to release the parts that are ready rather than pushing back a big bang release? The parts that are ready are being released "The Kronos release, coming out on June 3rd, will include all other features announced in development blogs and during the EVE Online keynote at Fanfest, such as the 3 new Mordu's Legion ships, the new advanced mining frigate, changes to low sec sites and faction warfare, new warp-in effects, rebalanced and redesigned ships, drone rebalance, faction themed stations and sound customization. " Exactly, and the industry features will then follow approx. 6 weeks later. Was there any content that was originally planned for this date that has not already been announced? Or is originally announced material simply getting delayed 6 weeks?
https://twitter.com/CCP_Fozzie/status/465926289678163968
Fozzie tweeted that a few hours ago, so, I would think maybe we haven't seen everything yet perhaps |

Kenneth Feld
Habitual Euthanasia Pandemic Legion
42
|
Posted - 2014.05.13 03:51:00 -
[7] - Quote
Kusum Fawn wrote:Pleas put the current terrible version onto sisi so we can tell you exactly how bad it is and why. then you can take the next six weeks and fix it the way you will know you need to.
This is all predicated on the idea that you actually listen to Test server feed back, which has historically not been the case.
They said Jun 10, it will be on SiSi, give or take a day or ten |

Kenneth Feld
Habitual Euthanasia Pandemic Legion
42
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Posted - 2014.05.13 19:04:00 -
[8] - Quote
I would hardly be called a goon lover
That being said, after trying to explain to many people over the years about ME, PE and how it all ties together, it was painful.
After cussing at my monitor the other night, my wife who can barely add 2+2, understood the concept of ME 0-10 in 5 minutes. She isn't dumb by any means, but she doesn't get math very easily.
This isn't dumbing the game down, it is opening it to a wider audience. |

Kenneth Feld
Habitual Euthanasia Pandemic Legion
44
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Posted - 2014.05.13 19:21:00 -
[9] - Quote
LHA Tarawa wrote:Kenneth Feld wrote: After cussing at my monitor the other night, my wife who can barely add 2+2, understood the concept of ME 0-10 in 5 minutes. She isn't dumb by any means, but she doesn't get math very easily.
This isn't dumbing the game down, it is opening it to a wider audience.
And she fully understands how those 1-10% levels interact with # of items needed, and batch runs, to create new inflection points? Somehow, I doubt that someone who couldn't understand 10% * 1/1, 10% * 1/2, 10% * 1/3..... will be understand ceil(5 * .85) = 5, or that she needs to produce billion ISK ships in batches of 20 or more to actually see most of the 85% reduction that the UI indicates she should be getting from -10% research and -5% outpost. Moving the complexity is NOT removing it. And, how does the wife that can't add 2+2 feel about research times measured in decades?
I said she understood the CONCEPT" ie each level reduces 1%, she doesn't care about some rounding done for her by the game. She doesn't have to, the game does it for her.
If she ever gets to the point of researching a titan BPO from 9 to 10, I'll have to explain the decade thing to her, anything else...NOPE
Just out of curiosity, have you figured out worse case scenario using the worst rounding error how much extra single batch of something will end up costing you in production?
Like, say, I put on 3 archons instead of a single archon? My BPO are currently ME5, so they will be ME9 1% after the patch. Worse case an extra 12 mil, I think. Not even a significant digit in the job cost. |

Kenneth Feld
Habitual Euthanasia Pandemic Legion
45
|
Posted - 2014.05.13 19:44:00 -
[10] - Quote
LHA Tarawa wrote:Kenneth Feld wrote:Just out of curiosity, have you figured out worse case scenario using the worst rounding error how much extra single batch of something will end up costing you in production?
Like, say, I put on 3 archons instead of a single archon? My BPO are currently ME5, so they will be ME9 1% after the patch. Worse case an extra 12 mil, I think. Not even a significant digit in the job cost. LoL. Because it is so perfectly reasonable that the BPO that you research for 6 months should be rounded up to one that will take 3 years to research post patch... And it is so reasonable that people will be cranking out billion ISK ships in batches of 3 or more?
Yeah, sorry, right now, I can crank out 4 per bpo at a time using a XLSAA, after the patch and assuming the same 0.75 manufacture bonus I should be able to still easily.
You are acting like 4 bil is a large production run... LOL, HEHE, OMFG - very friggin reasonable. How do you think they get produced one at a time with the elves from the north pole. No, they get cranked out 24 at a time in a production line. (The old XLSAA had 3 slots, 2 per POS, 4 per manufacturing line) In case you were wondering where my math came from.
4 Bil still is not a significant digit in a real manufacturing operation
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Kenneth Feld
Habitual Euthanasia Pandemic Legion
45
|
Posted - 2014.05.13 21:23:00 -
[11] - Quote
Again, as some one on the goon blacklist for lets say previous transgressions and in reality it was a simple misunderstanding
I love the changes as well...how can that be?? |
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